![]() ![]() The recovery of health can also be diminished by taking too much of what is known as "hard damage", temporarily reducing the maximum amount of health the player can recover.Īt the end of each level, the player will earn a letter grade rank from D to S in time, enemies killed, and total style points, which are then averaged to give an overall level rank. However, certain other mechanics can prevent or disrupt this, such as enemies covered in sand not dropping blood for the player to absorb, or water diluting blood when an enemy is killed underwater, making said blood easier to pick up, but reducing the amount healed. Ī key game mechanic in Ultrakill is the ability for the player to gain health by absorbing the fresh blood of damaged enemies, done by damaging or killing enemies while near them or performing a parry on certain enemy attacks. The player can perform combos or do other stylish actions in order to build a style meter through eight ranks from Destructive to ULTRAKILL and earn style points, similar to games such as Devil May Cry. The player has access to 6 weapons: a futuristic revolver, shotgun, nailgun, railcannon, rocket launcher, and their arm, with each one receiving multiple variants, and some receiving alternate forms, such as the sawblade launcher for the nailgun. The game is divided into a prelude and three acts, with the prelude containing one area (called a layer) with four levels and a major boss level, each proceeding act containing three layers with the first two having three levels and one major boss level, and the third having only one level and a major boss level. Ultrakill is a first-person shooter which takes place in a series of levels based on Dante's layers of Hell. The story is set to be concluded in Act 3. The fire is gone." Act 2 concludes with Gabriel displaying the severed head of the last Council member to the people of Heaven. With only hours left to live, he massacres the Council, proclaiming that " God is dead. Gabriel, now titled the " Apostate of Hate", faces V1 at the end of Act 2 but is defeated once again, experiencing an epiphany as to the nature of his faith, and leaving V1 with the promise of another rematch. V1 periodically duels a multitude of bosses including a more advanced rival named V2, extremely powerful "Prime" Souls of great kings such as Minos and Sisyphus responsible for the initial rebellions against the Council, and Archangel Gabriel, the "Judge of Hell" sent by the Holy Council to stop V1.Īfter his loss against V1, Gabriel is stripped of his divine status by the Council for a perceived lack of devotion and given 24 hours to kill it before his own soul is permanently erased. Along the way, V1 encounters demons, undead creatures, other machines also looking for blood, and angels. V1 descends through the layers of Hell in order to harvest the blood of the various creatures living there. ![]() ![]() The player controls V1, a machine that uses blood as a fuel source. ![]() This results in an angelic Holy Council taking over Heaven in God's stead, damned souls revolting against the Council across multiple layers of Hell, and the extinction of humanity via robotic revolution. In the universe of Ultrakill, God has decided to abandon Heaven, Hell, and the Earth, after discovering humanity has found and is interacting with the Nine Layers of Hell. The game uses retro-style graphics and movement capabilities similar to those of 1990s first-person shooters such as Quake and Doom. It was released through Early Access on Steam for Microsoft Windows on September 3, 2020. Ultrakill (stylized in all caps as ULTRAKILL) is a first-person shooter platformer video game developed by Arsi "Hakita" Patala and published by New Blood Interactive. ![]()
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